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2 Commits
Author SHA1 Message Date
alstergym ca9480847c . 2026-09-07 15:51:09 +02:00
alstergym c9e2c4f199 ... 2026-09-04 09:14:28 +02:00
3 changed files with 53 additions and 10 deletions
+5 -5
View File
@@ -3,7 +3,7 @@ import pygame
class Input:
def __init__(self):
self.left: bool = False
self.right: bool = True
self.right: bool = False
self.down: bool = False
self.up: bool = False
self.close: bool = False
@@ -24,13 +24,13 @@ class Input:
self.down = True
if event.type == pygame.KEYUP:
if event.key == pygame.K_LEFT:
self.left = True
self.left = False
if event.key == pygame.K_RIGHT:
self.right = True
self.right = False
if event.key == pygame.K_UP:
self.up = True
self.up = False
if event.key == pygame.K_DOWN:
self.down = True
self.down = False
def horizontal(self) -> float:
return self.right - self.left
+5 -4
View File
@@ -23,11 +23,12 @@ class Kart:
def tick(self, input: Input):
input_x = input.horizontal()
input_y = input.vertical()
assert abs(input_x) < 1
assert abs(input_y) < 1
assert abs(input_x) <= 1
assert abs(input_y) <= 1
acc_amount = input_y * 2
self.vel += Vec2(acc_amount, 0).rotate(self.dir)
self.vel *= 0.9
steer = input_x * 2
self.dir += steer
@@ -44,8 +45,8 @@ class Kart:
def consume_item(self, item: Item):
if item.kind == items.ITEM_BANANA:
self.speed_max += 1
self.speed_max += 0.01
elif item.kind == items.ITEM_BANANA:
self.speed_max -= 1
self.speed_max -= 0.01
self.speed_max = clamp(self.speed_max, 0, 100)
+43 -1
View File
@@ -1,13 +1,55 @@
import pygame
from input import Input
from kart import Kart
Vec2 = pygame.Vector2
kart_image = pygame.surface.Surface((10, 10))
player = Kart(
name = "epsilon",
pos = Vec2(0, 0),
vel = Vec2(2, 0),
dir = 0,
speed_max = 10,
speed_max = 3,
)
clock = pygame.Clock()
def main():
pygame.init()
input = Input()
width, height = 800, 600
screen = pygame.display.set_mode((width, height))
pygame.display.set_caption("Pygame Window Example")
kart = Kart(
name = "jerry",
pos = Vec2(0.0, 0.0),
vel = Vec2(0.0, 0.0),
dir = 0.0,
speed_max = 10.0
)
while not input.close:
input.poll()
kart.tick(input)
# Draw game:
screen.fill((0, 125, 0))
pygame.draw.rect(screen, (255, 0, 0), pygame.Rect(kart.pos.x - 5, kart.pos.y - 5, 5, 5))
pygame.draw.line(screen, (0, 0, 0), kart.pos, kart.pos + Vec2(100, 0).rotate(kart.dir))
pygame.draw.rect(screen, (0, 0, 255), pygame.Rect(kart.pos.x - 5, kart.pos.y - 5, 5, 5))
pygame.draw.line(screen, (0, 0, 0), kart.pos, kart.pos + Vec2(100, 0).rotate(kart.dir))
pygame.display.flip()
clock.tick(60)
if __name__ == "__main__":
main()