29.09.26
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+21
-1
@@ -14,6 +14,14 @@ SCHWARZ = ( 0, 0, 0)
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WEISS = ( 255, 255, 255)
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pyGameBilder = []
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FuchsX = 10
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FuchsY = 10
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HaseX = 8
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HaseY = 8
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Fuchs = pygame.image.load("Bilder/Fuchs3.png")
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Hase = pygame.image.load("Bilder/Hase.jpg")
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# Bilder aus meinSpiel werden für pygame vorbereitet
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meinSpiel = MeinSpiel(FelderX, FelderY)
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for fname in meinSpiel.bilder:
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@@ -43,8 +51,20 @@ while True:
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for y in range(FelderY):
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fenster.blit(pyGameBilder[meinSpiel.spielfeld[x][y]],(x*Pixel,y*Pixel))
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# Spielfeld/figuren zeichnen
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FuchsX -= 0.1
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# Spielfeld/figuren zeichnen
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fenster.blit(
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Fuchs,
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(FuchsX * Pixel,FuchsY * Pixel)
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)
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# Berührung prüfen
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Hase_rect = pygame.rect(
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)
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# Fenster aktualisieren
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pygame.display.flip()
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clock.tick(FPS)
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